AI Insights · Timothy · October 2022
Performance of Top 5 City Building Games in the UK for Q3 2022
Discover the performance trends of the top 5 city building games in the UK for Q3 2022, including weekly downloads, revenue, and active users.
The third quarter of 2022 saw notable performance trends among the top city building games in the United Kingdom. Here, we break down the data from Sensor Tower to provide insights into the weekly downloads, revenue, and active users for the leading apps in this category.
Merge County® by Microfun Limited experienced a significant decline across all metrics. Weekly revenue started at around $62K in late June but steadily dropped to approximately $35K by the end of September. Similarly, weekly downloads fell from 5.2K to just over 500 during the same period. Active users also saw a decrease, going from 24K to about 14.8K.
SimCity BuildIt from Electronic Arts showed a more stable performance. Weekly revenue fluctuated but generally increased from $29K at the beginning of the quarter to around $28K at the end. Downloads peaked at 6.5K in early September, and active users varied between 59.7K and 72.4K, ending the quarter at approximately 59.8K.
The Simpsons™: Tapped Out, also by Electronic Arts, maintained a steady revenue stream, starting at $19.8K and peaking at around $28.6K in late July before settling at $22.9K. Downloads remained relatively consistent, averaging around 3.7K per week. Active users hovered around the 93.8K mark by the end of the quarter.
Land of Empires: Immortal from Nuverse saw varied performance metrics. Revenue started at $22.7K in late June, fluctuating throughout the quarter, and ending at approximately $15.6K. Downloads peaked at 2.6K in early August but generally stayed around the 1.4K mark. Active users increased from 3.7K to about 4.2K by the end of September.
Lastly, Trading Legend by BUILDING-BLOCKS NETWORK TECHNOLOGY CO.,LIMITED showed a decline in revenue over the quarter. Starting at $16.6K, it dropped to about $12.2K by the end of September. Downloads were minimal, peaking at 86 in late June and dropping to as low as 11 in late August. Active users also declined from 3K to approximately 1.9K.
For more detailed insights and data, visit Sensor Tower.